On Saturday, Gamestar Mechanic and BrainPOP partnered to have an awesome event in BrainPOP’s very own beautiful office. This event was a kick off for the National STEM Video Game Challenge which opened yesterday. I cannot stop thinking about how inspiring and energetic this event was!
A wide variety of teachers showed up to learn about how to use game design in their classrooms. These teachers were public, private, charter, and homeschooling. They were at elementary, middle, and high school levels. They worked with mainstream students, ESL students, and special needs students. Some were gamers, but mostly they were new to gaming and game design, and couldn’t wait to get started with it!
We kicked off the day with a fantastic keynote by Michael Angst, CEO and founder of E-line Media. Following the keynote were a series of workshops where teachers made physical games, digital games, played games, reviewed games, and learned about games and STEM learning. To see pictures of the event, go here. (That link also includes handouts to help teachers prepare their students for the STEM video game challenge).
I left the event with a deep understanding that teachers from all walks of life (gamer or not) value the importance of connecting with and teaching students on an innovative and digital level. Thank you to all teachers who came, to BrainPOP for being fantastic partners, and to the Gamestar team for making such an inspiring platform!
We’ll definitely be doing an event like this again. See you there next time!